Great sim. Lots of effort put into it.
Would have loved it more though, if...
1:It was a little longer(had more locations to move to/could hire more people). The length of the overall story was fine, but I got addicted and wished there were some extra quests to keep it interesting after I beat the game.
2: You could scroll faster.
3: If you had more to do with your money. After you get a few hundred million dollars, it gets kinda boring.
3.5: If there were more office upgrades. More statues/kitchen stuff. Even completely useless upgrades, so I could spend millions giving everyone mahogany desks and velvet carpets =P
4: If you could name your workers. I had lots of Rons, Gabes, Johns etc.
Also, the quality of the art, though basic, seemed to match the gameplay well. I thought the statues look sorta out of place though.
Looking forward to your next game.
This game has a very clear message: Don't O.D. on your medicines kids!
The overall gameplay was fun. The graphics/music/sound effects went really well together.
Like most other people, I was disappointed by the length and was wishing there was more to it.
Looking forward to seeing more involved games from you(perhaps a sequel?) in the future.
Though it's a fun game....
It's really just Mushroom Tower Defense: http://www.newgrounds.com/portal/view /481618
I understand that authors remake games with a new theme.... But you're not the original author of Mushroom TD, so I hope you got permission before taking an original idea, layout and graphics, changed the theme and passed it as your own work.
It's a good game, but far from "unique."
im the author mushroom TD
Very basic but a nice little time waster.
Graphics were good but small. The background is far more detailed than the units.
Degree of difficulty was pretty good.
Sound affects got annoying, and you couldn't have the music without them.
There wasn't a very clear way to see how much health you had.
It's kinda weird that you can put units on top of the tents.
Unable to upgrade units at the top of the screen because you can't see the upgrade bubble.
Keep working on it.
A little more advanced than "101"
It's a fine tutorial but it's more about physics in animation than animation itself.
A little short but well done.
Animation is an artistic representation of matter in the realm of timing and the study of everyday physics. :)
nice pixel game
This was a fun old school pixel game to play:) The controls were pretty easy to handle and they graphics are cool, it's neat that the guy blinks and moves his head & such. I have some issues with the ghosts though, like when I aim to suck up a ghost with a box on it's head and it just attacks me instead.
The skateboard lvl was aewsome!
Fun game, keep it up!
it gets fun when it gets fast
It starts off kinda slow but gets fun when it picks up speed.
I liked the customizable characters and the color changing background.
Though it's a neat game I'm gonna have to agree with most people about the fact that it gets repetitive pretty fast. While I was playing the first time I was waiting for the platforms to change. It might be nice if things were different from level to level.
gg, but glitches
I found this an overall fun kind of game, but it had a few glitches.
First: the black dots which made this missel's smoke trail would stay on the background, even from one campaign to another.
Second, and more importantly, sometimes when I sold a turret the space it had been on would stay dark green and I couldn't place another turret on the square.
Third: some of the turrets would freeze up and not move or fire.
Glitches aside, this is a nice basic defense game. Keep up the effort.
Not being able to lose and not having an alternative penalty for missing the ball kinda takes away the challenge of the game(...and this is pong we're talking about) and if not for a fun challenge, what's the point of a game?
alright game, but there needs to be a lot more to it.
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